Quadcade
Drop. Match four. Chain a cascade. A neon-glass merge puzzle built for short, intense sessions and the one-more-run feeling.
How it plays
Stones drop into a four-column grid. Match four of a kind and they merge up the tier ladder — 4 → 16 → 64 → 256 → 1024 → 4,096 (WIN) → 16,384 (LEGENDARY). Chain cascades for exponential payoffs and stack a combo multiplier up to ×3 by keeping your streak alive. Miss a merge and the combo shatters.
The fun is in the choices
- Wildstone — arm it, and the board tells you where it fits. Closes a cluster of any tier.
- Bomb — tap to arm, tap the stone blocking your setup. The column above falls into the gap.
- Near-merge hints — cells flash in the tier’s color the moment you set up a 3-cluster, so you can see your next finish.
- Named feats — DOUBLE, TRIPLE, QUAD, CHAIN-3, CHAIN-5+, PERFECT CLEAR. Score bursts and bomb grants in the moment.
Progression that gives back
- 256 CLUB and 1024 CLUB flashes celebrate the climb and drop a bomb in your hand.
- Every 1024 you make grants another bomb. Hoard them for the clutch move.
- Your bomb cap grows with your scores: 2 to start, 3 after WIN, 4 after LEGENDARY.
Neon-glass polish
- Retrofuturist synthwave palette. Glass tile lighting. Conic aurora backdrop.
- Full accessibility: colorblind mode (tier shapes), Reduce Motion, VoiceOver labels.
- Tuned haptics and sound. No ads. No nags.
Reach 4,096 for the WIN. Reach 16,384 for LEGENDARY. And some things aren’t documented.